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In The Shadows of NYC 2085

As things stand in late August - game time.


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Mr Alastair Ericsson - Senior Ashcroft Adviser, specifically in matters relating to city security. As far as anyone knows Mr Ericsson is the man responsible for the creation of the Constellation Project, of which Operation Cygnus is a part. As the immediate superior of everyone on the team, at least for the purposes of their present assignment, Ericsson often projects a stern and business like exterior, though the members of Operation Cygnus recently saw a more unguarded side to the man after his recent rescue from the hands of the EOD conspiracy. Almost nothing about his background is publicly available aside from the fact that he is a widower, but through other channels the Cygnus team has learned that he is a former GIA agent with an illustrious service record and close ties to his former employers. His immediate superior in terms of the Constellation Project is currently unknown.


Zotra - Junior Ashcroft Advisor, and assistant to Mr Ericsson, the perpetually black-clad Nazzadi has a more informal attitude than his superior, and serves as the Cygnus team's main point of contact with Mr Ericsson and other Government organisations. Very little regarding the background or personal life of Zotra is known to the team.


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Professor Eugene Lazarus - It is unknown whether Eugene Lazarus is this man's real name, or even whether he is a Professor at all. What is known to the team is that he is a long time associate of Dara-Jim and an immortal Liche, and thus a powerful sorcerer. His birth has been assumed to have taken place at some point in the early 1900s, as he has often recounted stories from the 1920s & 1930s, he also claims to have known Teresa Ashcroft herself while at the Miscatonic University before its destruction. What cannot be doubted is the depth of his power or the breadth of his knowledge, and he has used both on various occasions to aid in the team's investigations, though sometimes asking a favour in return. Very little in the arcane underground, or the occult world at large, seems to escape him.


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Jakob Vickers - The elderly Handler of Natalya & Ezry is known to be a long-time member of the Eldritch Society, though exactly how long they aren't quite sure. His demeanour has largely been that of a kindly mentor to them both, though it is well known in the halls of the hidden New York chapter house that he is capable of severe rebukes when provoked. He officially holds the rank of Loremaster, and performs his duties accordingly, though there have been persistent rumours among the rank and file that Vickers has undergone the Rite of Sacred Union, though it would be too severe a breach of etiquette for any to ask directly.


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Major Trigatta - Trigatta is Marika's immediate superior in the NEG Military, specifically Military Intelligence. He is straightforward and to the point, with the typical duty-bound attitude of warrior caste Nazzadi. He has praised and criticized Marika in equal measure, and though he allows a certain leeway given the nature of their work, expects his orders to be followed to the letter.


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Assistant Area Director Skinner AKA "Skiiiiiineeeeer!"- Agent Fabius's immediate superior within the GIA, Skinner is know to be competent but conservative. His long standing working relationship with Fabius is one of mutual respect and a degree of informality. Skinner is known to be married with one son, and a former soldier from the First Arcanotech War.


Agent Edmund Laceles - Laceles is an OIS investigator, with presumably either para-psychic or sorcerous abilities. He has visited the Cygnus team on behalf of his agency to question certain among them on their use of arcane abilities, subjecting them to gruelling hour-long interviews. He claimed he would see them again as he too worked within a Constellation Project team such as their own, however once he had left the general consensus was that absolutely nobody wanted to see him again if at all possible.


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SS Agent Elijah Crawford - Elijah is a former rogue para-psychic, or Zoner, the team managed to both bring in and protect from the EOD during their first assignment together. Since then he has been taken from the Ashcroft clinic he was sent to and trained by the elite Special Services before being deployed back to NYC. Returning the favour, the newly commissioned SS agent has returned to aid the team that once aided him, though the agenda of his shadowy agency remains unknown. He's also totally kick-ass.


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William Alsace - Now deceased, Alsace was the mastermind of the Dagonite conspiracy within the city. After faking his own death the wealthy hybrid e put in place a carefully laid plan both to subvert various officials in the city, increase EOD recruitment via the Church of The All, and to plant terrorist cells throughout NYC.
He is guessed to have acted on orders from a Spawn, presumed to be located in the EOD's Posidon Colony. There is no doubt the Esoteric Order of Dagon had longer term plans for the city, but much of what Alsace did seemed to focus on retrieving the "Deep Read" prototype from Lab-5. The team's investigation of the conspiracy culminated in a raid on his coastal hideout, he committed suicide once he realised he might fall into enemy hands.


The suited Xenomix - This figure is a complete mystery, and has been seen only once. He was captured on Operation Hydra's surveillance before the first Church of The All raid, and was seen to be meeting with Alsace on equal terms. Given what the Cygnus team found out about the EOD operation in the city and its allies, it has been guessed that he is a representative of the the Children of Chaos/Chrysalis Corp, perhaps the leader of the dohanoid team that has been watching the EOD's back, but this is pure conjecture and no real attempt has been made to locate or identify him as of yet.


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The Spawn - This child of Cthulhu, once viewed accidentally via a communication screen by the team, is guessed to be Alsace's superior and the ultimate mastermind of the entirety of the EOD's New York operations. Its location has been assumed to be with the Deep Read device in the lost Posidon Colony.
Very little is known about the Spawn as a race, only that they can be beings of immense personal power, and without fail hold positions of high esteem within the Dagonite cult.


Wayland Lake - A deceased Dreamer, presumed insane, whose last prophetic masterings are thought to have got him killed by the EOD, though it was also known that he had friends among the local Dreamer community. It was during the investigation of his death that Operation Cygnus first began to stumble upon the Dagonite conspiracy and their enigmatic plans.
His mad writings included The jewel in the crown that would point the way to the deepest throne. The city that lies in wait.
And, A conspiracy borne up from the abyssal plane by unholy desire and taken root in the city, where many hands work to open the way for that which is dead but dreaming.


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Orion Temple - A mysterious figure and presumed powerful Dream magician. Orion claims to have been a friend of Wayland Lake's, and to be seeking vengeance for his death. To this end he has come to the Cygnus team via their dreams on more than one occasion with information that has proved both reliable and useful to their investigations. Despite this however he appears somewhat out of touch with reality, adopting the persona of a hard-boiled 1950s Private Investigator.
No information about the real-world identity of Orion Temple is known to the team.



"[OPERATION CYGNUS]"


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Agent Alexander Fabius AKA "Agent Fabulous" - Fabius is a seasoned GIA field agent with minor para-psychic abilities and a background in front line intelligence gathering and undercover work. His style is informal but professional, and he appears to have made good friends of everyone on the team, despite a troubled past and a fractured family life resulting from the loss of his brother.


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Corporal Marika Armstrong - Marika is a Xenomix from a military family, and a long serving member of the NEG armed forces. A mech pilot with a specialisation in tactical powered armour, and a background in working behind enemy lines and guard duty in the infamous Zone. She is now attached to Military Intelligence and serves to give a military perspective to the team, as well as a dose of heavy firepower where needed. She is known to be informal and relaxed, though wilful and with a propensity for going her own way. Her integration into Operation Cygnus has been slow but steady.


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Natalya Kznetsov - Natalya is a former refugee from the former Russia, who came to north america after losing much of her family to the Migou assault.
Now hailing from the ranks of the Tagers, she is a faithful and fanatical servant of the Eldritch Society and its greater purpose. A trained assassin and stealth operative, she enjoys good relations with everyone on her team, and a special relation ship with agent Fabius. Though an unhesitating killer who would gladly sacrifice herself for the cause, she has also shown herself to be trusting of her friends, and in doing so perhaps talked to much of her secretive society.


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Ezry - A tager much like her human sister in arms Natalya, Ezry also rose from a traumatic and isolated childhood to become a deadly operative of the Eldritch Society. A specialist in first-person surveillance and reconnaissance, Ezry has a keen eye and has shown herself to be dangerously swift in combat on more than one occasion. While Natalya has perhaps shown herself too trusting Ezry has shown herself to be overly suspicious, leading to friction and even argument between her and the other members of Operation Cygnus. Despite this she attempts to maintain friendly relations with most of the team, often preparing bizarre nazzadi culinary delicacies for anyone that wants them.


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Dara-Jim - A xenomix and one of the finest arcanotech engineers in the city, Dara has been in the employ of the Ashcroft Foundation for a number of years. His background in the arcane underground make him ideally suited for his duties in Operation Cygnus, and while he has made good friends of all on his team his technological expertise have made him invaluable, despite the illegal favours he has been doing for Prof Lazarus.


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Howard Philips AKA "H.P." - An experienced sorcerer and scholar with a penchant for 20th century clothing, H.P. is known to have one of the finest occult minds in the city, and a background in working for some of the biggest agencies and corporations. His personable and polite demeanour seems to have made him friends of all he works with, and his calm mind in front of otherworldly horrors that would drive a lesser man insane, earnt him their respect.


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Etsuo Tagashi - Unprofessional, wilful, and with a background of questionable legality, Etsuo is also the single finest computer hacker and programmer the Cygnus team are aware of. Though initially distrusted, Etsuo has proved his skill on more than one occasion uncovering several of of the most promising leads pursued by Operation Cygnus in their current investigation.


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Gemini - The Limited Artificial Intelligence assigned to assist Operation Cygnus, and housed within the computer core of their facility. Gemini is a top-of-the-line L.A.I. and has access to most of the City's databases as well as some of those belonging to the FSB, GIA, and OIS. Gemini also operates the facility's security systems and medical autodoc.
Session Fourteen:

The Battle for Berlin: Part 1, Return to Outpost 9




With the others already seated as the Midnight Express pulled away from Stygia, Stringer and Hughcastle found the Ferryman that had denied the pursuing Grim Legionnaires entrance looming over them. Hooded and leaning on a crooked staff from which hung a glowing lantern, he regarded them for a long moment, before turning away and walking off down the adjacent dinning car.
As the others noticed that their comrades were also aboard a portly robed figure with a withered looking leathery face that was sat by the entrance to the gaming carriage remarked on their manner of entrance to Stringer and Hughcastle.
The man, who it soon became apparent was a Ferryman, introduced himself as Jonas, as Stringer and Hughcastle reciprocated. Jonas seemed more talkative than most, if not all of his fellows, and it wasn't long before Stringer and Hughcastle had seated themselves nearby and were engaging an a quietly revealing conversation with the enigmatic ghost.
They talked of the history of the Deathlords, of Charon, the present war, the lands of the Indian dead, and even the Boatman's Society itself.
However it wasn't too long before Jonas stood, took hold of his staff and lantern, cast his hood back down over his kindly face, and bidding them a pleasant journey, strode off down the carriages oncemore as of one of the most feared and awe-inspiring kinds of wraith that walked the Shadowlands.
During their journey they took the time to socialise with some of the other passengers and glean what information they could.
Countess Von Fenrig sat down with 3 ghosts of older American gentleman and played poker with them for a time, Stringer took Centurion Junker over to the roulette wheel and proceeded to advise him on how best to gamble away all his oboloi, Von Dekker shat himself and then silidly groin-raped the ghost next to him for no apparent reason, Franks went off into the neighbouring carriage, a former dinning car who's exterior dimensions did not match its expansive interior, and proceeded to play freestyle jazz-bugle for, amongst others, a group of heavily moliated Masquers, and was soon joined by an equally music minded harmonica man, while Hughcastle wandered between the various groups talking with friend and stranger alike.
They passed through New York first, as stringer looked wistfully out at her former home, then through London as Franks did the same and the Haunter Elias Van Hertzer disembarked wishing them well, and then Paris, scene both of their triumph and capture, before finally coming to Trebbin, which they had learned had both temporarily replaced Berlin on the Express's route due to the siege, and now served as the staging area for the Loyalist Legion's before their planned attack on Berlin.
They disembarked as the spectral train pulled up at the small skinlands station, and saw friendly Legionnaires on guard in the shadowlands.
They were approached by Agent Elizarov on the platform , having not seen him for the entire journey, he said that he had no business with the Legions there and would leave such matters to them. The enigmatic Masquer complemented them on their skills, wished them luck, and bade them goodbye, saying that he would see them in Berlin...

The circle reported themselves in to a nearby Iron Legionnaire on guard and were then led through the picturesque German town into the vast wraithly military encampment at its edge, fields of small hastily assembled storm proofed structures fashioned from freshly forged soulsteel, rows of relic armoured vehicles and tanks, and Legionnaires of the Loyalist and neutral Legionnaires, everywhere.
When they asked who commanded the force the Iron Legionnaire told them it was a Marshall Dresher. They asked to see the commander immediately.
They were led into an empty bunk room and told to wait there, approximately 30 minutes later they heard a commotion from outside and the doors opened.
A troop Legionnaires stomped in all appearing in the finest Prussian officers uniforms and wearing gleaming relic pickelhaubes as well as breastplates and arm and leg guards, they carried bayoneted relic rifles in a ceremonial fashion, and stygian steel swords hung from their sides. At their centre was a dashing figure bearing the insignia of high rank and wearing an Austro-Hungarian officers uniform with the symbols of the Iron Legion.
He came forward and introduced himself as Marshall Drescher of the Iron Legion, formerly of the Imperial Austrian Army. Seeming pleased to meet them all he shook all their hands one by one, addressing them respectfully and thanking them for their efforts in his rescue, saying that he had heard they had been on his tale since he was taken at Outpost 9. He then proceeded to listen to their tale.
He Explained their current tactical situation to them in brief, and then granted them a days leave in the camp before they will have to participate in the great push to free Berlin. No wraith can be spared, he said.
The Marschall then granted them the freedom of the camp, and deprted to attend to other matters on his busy schedule.
During that time Von Fenrig found, parked with the other armour that got out of Berlin in time or had been gathered from elsewhere, their old tank, Otto, still solid and in working order. Ernst Holm saying that he and some of the other enigeneers from their barracks drover her out of the city as it was falling, and that it probably saved their metaphorical skins.
The next day they were assigned the Otto, with Von Dekker to be flying air support. Their mission - retaking Outpost 9, believed to be either besiged or in enemy hands itself, as one of the first strikes in the advance on Berlin.
They are told that the Outpost was last manned by a group of veterans from the Penitent Legion's Skirmisher Corps, whose current status is unknown.
Shortly afterward they departed with the various other advance units destined for other first strikes before striking out in their own direction.
Once they take the Outpost they were to radio their success and await he main force before moving on Berlin.
Franks and Junker are also both assigned to the unit, with Centurion Junker commanding the men and Von Fenrig commanding the a7v itself.

The Outpost was about half a days drive from Trebbin in Otto, or about 2 hours flight for the Fokker DR-1.
while flying Ekhart encountered stronger storm winds with a swirling green edge to them and a flock of ailerons which he dispersed with his Fokker's machine guns.
By land the green fields and meadows were blasted and black in the shadowlands with nihils ocaisionally dotted around, they encountered a patch of mired arms emerging from the hardened mud, after ascertaining the patch's size from Von Dekker in the air he proceeded to get the tank up to full speed and blast the mired arms away as they charged through.

As they approached the Outpost Von Dekker landed his plane and they started to discuss their plan of attack when a stone was thrown at the side of the tank and they see approaching the Penitent Legion Skirmisher Corps commandos on their previous visit to the outpost, Thomas, Richard, and Harold.
After they had greeted each other the famethrower armed skirmishers told them that they were overrun there when the stormfront came in some weeks ago and had to tactically withdraw, they have waited in the overlooking hilsl for reinforcements ever since.
Shortly after, when plans were laid, their assault on the Outpost began.
As the tank cleared the crest of the hill Von Dekker swooped past overhead and began a strafing attack on the outpost, taking out exposed spectral soldiers wherever he could. Those in the tank opened up with both the main cannon and the many machine guns as they sped toward the outposts' doors and the armoured truck guarding them.
Though the A7V took a couple of hits itself, by the time they reached the target the truck had been destroyed and the skirmishers had leaped off from their perches on the vehicle's roof and began to exterminate the truck's shadoweaten crew.
Shortly after this Von Fenrig reversed the tank and smashed it headlong through the outpost's double doors. Soon after followed a slaughtering firestorm in that confined place of such ferocity that the spectral soldiers there had likely not experienced such a thing since their dying days in the Great War.
Cannon and machine guns thundered and rattled from the tank as flame washed forward from the flanking skirmishers.
Though uncountable shots rained down on the Otto none had the strength to pierce her thick armour, and the occupying spectres were soon destroyed and sucked down into the Labyrinth and the oblivion bellow.
As the skirmishers cheered, Hughcastle, Franks, Junker, Stringer, & Von Fenrig emerged from the tank as Von Dekker walked in, having landed his plane.
Outpost 9, the place were the circle's troubles had once began, was now back in Loyalist hands.




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Session Twelve:

In The Shadows of The City of The Dead



Agent Elizarov greeted them without surprise upon answering, and let them into the narrow 3 storey terraced house, bolting the door behind them, before methodically proceeding to close and bolt the shutters on all the windows in the building as well.
Only after this did he invite them to sit down in the lounge area, by the light of a single ghostly lantern.
Still dressed in his original mask & greatcoat, he sits down with them and asked how they managed to get out in such good time, saying that it is a good thing they did as he believes Chancellor Amistead intended to let them rot there only for a short time before sending in assassins to finish the work and disappear them quietly, in a place where no one would even notice their abscence.
He listened interestedly as Von Dekker, Franks, Hughcastle, Albrecht, Stringer, Von Fenrig, & Van Hertzer, explained their contact and dealings with the secretive Bushido Clan, and how they had facilitated their escape from the Towers.
Elizarov then explained that his cover identity is currently assigned to routine guard duty at the Seat of Burning Waters, the palace of the Smiling Lord, and that the corrupted Chancellor has his residence in one of the towers adjacent to it, but outside its security zone, making it both easier to get into yet still extremely dangerous due to the proximity of the Smiling Lord's elite guard.
Nevertheless he said that believed he can get them inside with the use of his arts, just as he did in Berlin...
It would be more difficult however, he coninued, as the smiling lord is paranoid with good reason, and many of the sentries in the area are trained in the arts of moliate themselves, especially of spotting its hidden application in others.
And so he said he had procured certain items from his Guild to aid them.
He removed from his pocket a handful of plain medals, similar to the one he wore on his own overcoat, telling them that while wearing these artefacts the subtly applied arts of moliate could not be detected on them, no matter how careful or well trained the eye.
However before they acted they knew they must prepare, and prepare well.
The Skeletal Centurion Albrecht Junker stated that they must soon procure weapons as they had been stripped of them as prisoners upon their capture in Paris.
They also came to the agreement that they must perform some reconnaissance in the tower itself, in order to properly plan both their attack ,and their escape.
The notion of also gaining potential allies for the deed, either from local rebels, the Bushido Clan, or the remaining Loyalist Forces on the other side of Stygia, was also floated, and then discarded for a variety of reasons.
They also talked of their escape, not only out of the tower, but off stygia itself, as Elizarov advised that they would all certainly face the forges, as after the attack the streets would be swarming with troops looking for them, whether the Grim Legion realised that one of their highest officials was shadow-eaten or not.
Elizaros said that he had though only briefly about their escape himself since he had arrived, and says that he thinks the most expedient method of escape would either be the Midnight Express, which of course leaves every night at midnight and also arrives at precisely the same time at all of its destinations. Or by the nightmail zeppelin LZ-4 which is due arrive in 2 days, stay over night, then depart for the European shadowlands again.
They decide to investigate both options, and split up into groups to conduct all the preparations.
He says he will aid them if things get tight, and be ready to act with them when the preparations are made, but for now he must resume his cover identity as sergeant Peterson, and report for duty at the Seat of Burning Waters.
Before deprting into the Stygian night he says that they must act fast while the initiative and the element of surprise is with them, as once the chancellor's guard is up, they will they will need nothing less than a small army to get to him.

They split into 3 groups to achieve their objectives:

Von Dekker , Albrecht, and Von Fenrig were moliated into the guise of 3 Grim officers and performed reconnaissance in Chancellors' the tower.
Easily gaining entrance after showing the papers Elizarov had procured for them, they managed to bluff their way up successive levels in the busy and fortified structure, gaining an educated guess as to which was the chancellor's office, and assessing the towers defences and levels of security, both inside and out. Having gone thusfar undetected thay also managed, using their claim to be newly assigned officer, to requisition a small cache of personal weapons from the towers quatermaster, enough for perhaps their entire circle.

Franks and Hughcastle decided to reconnoitre Stygia's main station and the famed "Midnight Express" as a possible escape route after the deed was done.
They made their way to the dark and grand station, a relic from England's industrial revolution, assessing the route that they would have to take and committing it to memory. While there they observed security at the Insurrectionist-held station, and inspected the best entrances and exits while hiding in a cargo loading area by the side of the tracks, seeing as the long and strange engine rolled under a could of ghostly steam and continuing to watch as the people embarked and disembarked before it continued on.
spotting a likely opportunity they enshrouded themselves in the back of a relic truck and then making away with it when it reached its destination and the drivers exited.

Stringer and Van Hertzer mad their way to what served as Stygia's airfield to ascertain how possible it would be to quietly hitch a ride on board out of Stygia.
Despite easy access they found a heavy military presence on the open airfield, and the LZ-4 freshly landed among at least 3 other zeppelins.
They spoke with Captain Manshiem who remembered Stringer from Berlin-Paris journey some weeks earlier, and enquired about passage out of Stygia. The Captain replied that births could be found for them if needed, and that his next stop would be London, thou he warned them that the journey would be an exceedingly rough one, and that they may be called upon to defend the ship during the journey.
Considering both the Captain's and the Night Mail's neutral position, Stringer declined to inform him of the circumstance in which they might soon be fleeing for their souls, and resolved to only take up the good Captain's offer if they manage to leave without pursuit.





Session Thirteen:

...While The Iron Is Hot



Sat in conference, once again within the safe house, they discussed their options.
Furst of all it was agreed that if there was any form of pursuit, as was likely, they would not involve the good crew of the LZ-4, opting to flee instead to the Midnight Express using the relic van Hughcastle and Franks had obtained.
Secondly, they came to agree that a rapid airbourne assault through the Chancellor's expansive window would be the best option, however they differed in opinion as to how they should smash through the undoubtedly stormproof opening.
In the hopes of resolving the dispute Von Dekker enshrouded himself and took to the tempest skies on ghostly wings to take a closer look from the outside.
Flying up there among the winds and above the towers gun emplacements the intrepid Von Dekker inspected the thick stained glass window, seeing that it was not an original to the tower but was in fact help in place by 4 large stygian steel brackets, and that if said brackets were cut through i may be possible to remove the window entirely.
Von Dekker returned to their safehouse near the ruined temples to the Shining Ones and told his co-conspirators what he had seen.
They surmised that the window could indeed be breached by concentrated heavy weapons fire, but they also knew their chances of getting out of there with their souls intact were slim indeed if hey decided on such a blatant approach.
They all knew only too well that stygian steel can normally only be cut by stygian steel, but Elizarov commented that under the guise of his cover he may well be able to requestion some stygian steel swords from an armoury, sword that could also be used to silently, or as close to silently as possible, eliminate the spectral chancellor.
After a consensus was reached, with Van Hertzer revealing that he had several abilities that could aid in both their assault and escape, including the warping of local space-time, Elizarov became the jovial British sergeant once more and departed promising to soon return.

Not long after he had departed they heard distant bells ringing out over the city along with a loud klaxon, then a whistling was heard and the stuttered windows began to shake in their frames.
It was a Maelstrom.
The circle immediately set about making sure all the windows were secure, and while doing so realised that the strom was not a bad one, perhaps no more than Force 2 as the OMP would say, still it was enough to unnerve them.
Some time later Elizarov returned and threw down a bag containing 8 stygian steel swords.
They set about notching serrated edges in the blades, as they theorized that the storm winds may cover the sounds of their sawing through the window's brackets.

Once ready and committed, with their plans of entry, attack, and escape in place, they left their stygian safehouse for the last time after girding themselves in storm robes to withstand the maelstrom, and straining against the wind made their way to the van.
Its glowing blue soulfire engine started up beneath the battered hood and Stringer, the designated get-away driver, began to drive to the central district.
Leaving both Stringer and the van parked round a corner off the plaza containing both the soulfire girded black palace and the chancellor's tower, the circle enshrouded whilst taking hold of each other so as not to get separated in the storm winds, and took to the tempestous skies, arcing up invisibly past the gun emplacements toward the window at the top of the tower.
Upon reaching it they drew their weapons, Von Fenrig peered through the glass, and saw the one-time Confederate general and Chancellor of the Grim Legion, now Spectre, sat behind his expansive desk relic quill in hand.
Hughcastle, Albrecht, Franks, and Von Dekker each took one of the brackets and began to work away at it as quickly as they might.
Minutes that seemed like eternity passed before the last of them signaled completion.
They readied themselves, and then as one, pushed through the loosened window, silently casting it off into the bitting winds.
The chancellor stood with surprise as his window burst through and reached for his cavalry sabre, but as the Legionnaires flew in the Haunter floated in behind them and time seemed to bend to their advantage.
Franks, Hughcastle, Albrecht, Von Dekker, and Elizarov all began to plunge their blades into the corrupted ghost before he could react.
Von Fenrig, who had been ready by the Chancellors door in case any nearby guards overheard anything through the thick wooden door, also came to join the fray as the old Confederate general's head was severed from its still mobile body.
As the last blows from their stygian blades rained down upon him, the architect of all their troubles thus far, a black nihil opened beneath him to suck his damaged soul down into the labyrinth.
Almost sucking the nearest ones down with him with the sheer force of its gravity, it, combined with the already swirling storm winds, began to cause havoc in the chamber, sending loose furniture and items flying across the room.
Their task was done, and yet they knew the noise must now have alerted the heavily armed guards outside, it was time to flee, and they flew for the window as the door burst open and two stunned Grim legionnaires leveled their rifles at them and fired, but it was too late, they were away.
Once everyone was back at the truck Stringer turned the vehicle, and put wraithly pedal to wraithly metal and made for the station.
Pulling up where they had originally stolen the truck they quickly attempted to mingle with the throng that had braved the storm to board the Express, with Van Hertzer slowly calling up a subtle fog to mask their entrance.
It was 15 minutes 'till the famed train of the Ferrymen was due to arrive, and several units of Insurrectionist Legionnaires began to search the crowd in 10.
They got to where the circle stood in small groups just as the long black engine pulled in, and after a close shave with some of the searching soldiers and subtly depositing their arms around the station, they boarded one of the carriages a second before the pursuing Legionnaires, who were refused admittance by one of the resident Ferrymen, who would not brook armed soldiers of any kind on their train.
And no matter who you were, Insurrectionist or Loyalist, you just didn't argue with the Ferrymen.


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Session Eleven:

Chains of War



As the circle disembarked from the storm-beaten relic Ironclad under guard and then found themselves shackled both to each other, and other prisoners from the ship, one of whom at least they recognised from the Parisian Loyalist underground, captured during the same operation as themselves. As they looked around they saw that many of the other prisoners to whom they were chained, appeared half-shadow eaten and close to despair.
Other ships were docking in the Bay of Tears as they looked about themselves at the city of the dead, prisoners were unloaded from them, despondent ghosts all, and soon their group became a grim procession, down the long winding was at the edges of the city to the Iron Towers.
They are then marched down the long road while mounted and heavily armed Grim Centurions patrolled the line up and down in their soulforged Romanesque armour, with the black waters of the Sea of Sorrows occasionally lapping at the road's edges when it neared the shore of the great isle.
After a long forced march beneath the swirling red Tempest sky they came at last to a high bridge without walls, across which a terrible biting wind blew strong, forcing the circle and those chained to them to hold as steady as they could in crossing its treacherous distance.
Across the soulsteel bridge stood the ominous shapes of the Iron towers, a cluster of wide circular towers built on hills jutting above the waves adjacent to the Isle of Sorrows. As most of them knew, the towers had an ill reputation among the Legions having long been a place where excess prisoners were help, indefinitely.
Upon reaching the other side of the bridge they were immediately marched down through a wide tunnel beneath a yawning gateway, leading down to the subterranean realms beneath the tower's vastness.
Upon arrival they were unchained from one another and simply turned loose along with the other prisoners in their batch into the unending torchlit darkness bellow.

Upon regaining freedom of movement they soon encountered Albrecht Junker, Prussian Centurion of the Loyal Skeletal Legion and a member of the elite Hands of Bone, he greeted them warmly but conspiratorially and recounted his capture during the flight of his unit immediately after the rescue of Drescher.
Seeing the predatory groups of resident wraiths were now moving in on the new arrivals and beginning to harass those that seemed lost or weak somehow, they quickly took Albrecht aside and explained their plans for escape, and then the assassination of Chancellor Amistead.
Being as anxious for both escape and revenge, he agreed readily, willing to go along with their plans.
Soon after their initial discussion the Haunter Elias Van Hertzer suggested they first find some corner of their own as a haven, and make some contacts with the local prisoners as there is always a hierarchy in such places like this and those high up may know of potential ways out, or easily bribed guards.
The others agreed and they soon set off down the wide arched tunnels.
The majority of the prisoners they passed as they walked were Japanese, captured in the recent Russian conflicts, with some European, Indian, and African huddled in the dark corners of the prison towers.
As they scouted around the winding dark passages they soon came to realise that they stretched on and circled back seemingly forever beneath the towers, with the only real presence the guards had down there being at the few iron gateways that served as the only entrances and exits to the place.
Along the wide passages they saw many small tunnels and side rooms, all already inhabited by other prisoners who looked upon them mistrustfully when they investigated.
While walking they encountered a group composed of the ghosts of young Japanese soldiers who seemed friendlier than most others down there. Legionnaire Franks, being his usual affable self, engaged one of them in conversation, asking about the place in general, and who was in charge down there. The young wraith responded that there was a trading marked among the prisoners of that section in one of the larger chambers, and that the only organised power to speak of down there, aside from various gangs, was a shadowy group of Japanese wraiths known as the Bushido Clan, but despite Franks' questions he would say no more about them.
As they pressed on they saw that one of the side chambers they looked into was inhabited by a group deceased Japanese elders, sitting quietly beneath the glow of a single soulfire torch and talking among themselves.

The circle approached them respectfully, with Von Fenrig asking how them came there, and how long ago. Winning over the elders' initial mistrust they recounted the tale of conflict with the former Jade Ambassador, Xian Tsung, and how Hughcastle used a snipers bullet to send him to oblivion. Being great haters of the Chinese, whom they viewed as oppressors, they approved of these actions, and agreed to allow them to rest in their chamber for the time being so long as they made no trouble, for which the circle gratefully thanked them.
In talking with them more they heared yet more rumours of the Bushido Clan, guardians of the Japanese prisoners, occasionally seen wandering alone in the tunnels dressed as one of the old Samurai. When asked as to how one could contact this shadowy group, Takashima, the most vocal amongst them, said than honestly he did not know, but that if they went around mentioning the name often enough the Bushido Clan would probably find them, for better or worse.
They rested there in slumber for a time, recouping sorely needed energy while Stringer debated racial issues and the nature of life under Chinese rule with old Takashima.
The next day, or at least what passed for day there, they resolved to beging putting their plans into action, firstly they split themselves ino 2 groups, the first roup led by Centurion Albrecht and consisting of Hughcastle and Franks would go off exploring in one direction, while the second group, led by Centurion Von Fenrig and consisting of Stringer and Van Hertzer, would go off in the other. The agreed to meet back in 1 hour and departed.
Little of note was discovered by either group, aside from the fact that the further reached of the northern tunnels seemed to be overrun by shadoweaten wraiths fallen to their darker halves, and that one of the few gates was located to too far from their temporary haunt to the south, heavily guarded though it seemed.
Later that day they visited the marked and trading area, a bustling and cavernous chamber filled with what wretched relics ans soulsteel items the prisoners could get their hands on, as well as a few skilled wraiths plying their wares of Castigate, Moliate, or Usury, and of course arts more mysterious and of an Eastern nature.
They proceeded to mingle and talk with the wraiths present there, asking questions and picking up what information they could.
Stringer and Hughcastle both set up temporary shop and sold their use of the arcanoi they were most skilled with in return for yet more rumours and pieces of knowledge.
On many attempts they were met with either stony mistrust or aggressiveness, but there were also hopeful questions as to what is going on outside and in the shadowlands.
Some seemed to know more than they were saying, and made vague mention of the Bushido Clan, but alas nothing more concrete, yet still they now knew the direction they must likely take to escape the place, for they heard tell that the Bushido Clan seemed to come and go as they pleased without the knowledge of the guards. Each of them highly skilled in anal burger eating.

Later they returned to the chamber of the elders, discussed some of what they had heard with them and each other, and then resolved to rest once more and fell into slumber on the spartan floor.
During the quiet hours of night, they were woken, gently but firmly, by the blade of a sword.
Above them stood a Japanese wraith appearing in full archaic Samurai armour, yet with a period gas mask covering his face, or perhaps instead of his face, and from his shoulders hung a plain green hooded cloak, of the type issued by the living Japanese military.
He stood there a tense few seconds, before introducing himself quietly but firmly as Taro Isagi, of the Bushido Clan.
As the elders still slept he tells them to explain who they are and why they have been asking after the Bushido Clan, they respond by introducing themselves and recounting their actions against the Jade Ambassador that may well have prevented their transfer back into the clutches of the Jade Emperor, and that they still worked against this faction even now.
Taro seemed impressed by their story, though perhaps not altogether believing, and so with tones laden with supernatural command, he asked them to tell him what actions they had really taken, and upon hearing the same story twice now had no choice but to believe that the fantastical story was indeed true.
Pondering on it for a moment, he told them to wait where they were, and that he would return in the quiet of the next night to inform them if the Clan would help in their departure from the prisons of the Iron Towers. Gratefully, the circle agreed, and Taro threw up his hood and drew his cloak in around him, stalking of into the darkness and disappearing from sight.

While out wandering he next day Franks heard heard a familiar voice echoing down the tunnel where they where he walked, he turned and saw the "Sergeant Peterson" from Paris that has told them he would find a way to help them. As it was a rare sight to have a Legionnaire come among the prisoners, Peterson roughly grabbed him and pulled into the shadows as if for some reprimand. However once out of sight greeted Franks as a friend and tells him that he has only just arrived, and been stationed in the Seat of Burning Waters since he arrived, and that believes chancellor Amistead's residence to be in a tower adjacent to the Smiling Lord's palace. He says that he may be able to get them inside, but they will have to find a way out of the Iron Towers themselves first as he is not stationed there. He went on to say that he has secured a safe house near the ruins of the old Temples of The Shining Ones in the city, and that he will await them there, Franks replied that they have made a promising contact among the Japanese prisoners, and that they would do their best to make it to the safe house.
Sergeant Peteson retorted in his cockney way that they'd better, before hurriedly wishing him luck, throwing him out of the shadows oncemore and shouting Don't let me catch you at that again... and storming off down the corridor.

They spent the next day waiting in their haunt and conversing with Takashima and the other elders they had befriended.
Long after what passed for night had descended and they were in slumber once more a cloaked and armoured figure entered their chamber, rousing them quickly and quietly. Taro stood above them saying that his Master, Hirobumi Ito, has approved their leaving the prisons and continuing their mission.
Centurion Von Fenrig thanked him, before he added that if they are to leave, it must be now, an they must simply seem to have disappeared.
He bade them immediately gather their things.
They did so, and he simply said, Follow me, quickly and quietly...
He then turned away them rapidly down a sequence of the wide passages, his form hidden beneath his standard issue military green cloak.
He suddenly and without warning turned sharply down a side tunnel as they followed him down the passage that narrowed as they proceeded, then quickly squeezed through what looked like a crack in the rock of the wall. Once they were through as well hey saw that it was some kind of natural cave in the rock of the island, and then just as quickly, through another crack at the other side of the chaber, and onto a dark stair case in the upper guard's sections of the place. As they neared the top however Taro raised his hand and crouched down silently,a lone Grim Legionnaire walked past the top of the stair well going about his own business, but Hughcastle stumbles as he made to stop and that caught the guardmen's attention. He stopped in his tracks and peered down into the unlit stairwell, Taro moved suddenly and as fast as lightning, lunging upward with his sword and impaling the hapless Legionnaire, before driving into him and sending im tumbling over his shoulder down onto the stairs where the others waited. They quickly set about him with their chains, beating him into oblivion as a small nihil opened beneath him and sucked him down and away to untold nightmares.
Without hesitation Taro Isagi continued, dashing quickly along the corridor along which the Guardsmen had been walking.
He soon brought them to a small side exit that led out onto the bare and jagged rock of the island, from the doorway Taro pointed to a small cove around the corner from their position where there are a few small rowing boats were moored in the black waters.
He tells them to keep low and move fast, before dashing out under there ed glow of the tempest sky, taking cover behind varous rocks as he goes. The follow him without hesitation, and as stealthily as they might.
Once at the boats the wraiths of the renegade Loyalist circle begin to quickly untie them, and Taro tells them to keep low in the boat and go quickly till they hit the shore on the other side, and to prey they are not seen landing.
He also says that if they succeed in their task, for them to mention that it was the Japanese who helped them along their way, as it may help the plight of the prisoners.
They agree, and thank him one last time, before Taro executes a small bow and turns back to the Iron Towers, quickly disappearing from sight.
They jump into one of the boats and keeping low, take turns with the oars, going as fast as they could through the spectral black waters till hey hit the rocky shore of the Isle of Sorrows, beneath the great bridge that they had crossed some days ago.
After debating as to what to do with the boat, they decided to simply abandon it and make for the main city and the aledged safe house as quickly as they might.
They ran to the first buildings and then the first ghostly streets, quickly coming to the main urban areas.
They saw that the streets were bustling with ghosts, uniformed, robed, and dressed in anachronistic civilian attire, with many Grim Legion patrols as well as troops guarding busy crossroads. It seemed to them that the Smiling Lord's grip on this part of the city was a firm one.
Trying to simply blend in as they went, they at last came to the location of the ruined temples of the Shining Ones, shattered monuments to a God Charon no longer cared for.
Under Frank's direction they turned down a side street near there, just as Peterson had instructed Franks to to should they make it this far, and came to an anonymous looking relic town house. After looked at each other and then over their shoulders for a moment, they knocked on the door.
After a few moments the door opened, and there stood Agent Elizarov, of the Masquers, in his first and perhaps true form, though of course with his long stygian mask still covering his face.
He nodded, Ah Gentlemen, come in, I have been expecting you...




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Session Ten:

Guests of A Smiling Lord

Von Dekker fought, and made one last attempt to flee the pursuing ghostly soldiers, but instead found himself wrestled to the ground by Insurrectionist Legionnaires.
Raj and Stringer were already in custody, while Hughcastle had surrendered under the influence of his shadow. But Franks and Von Fenrig made one last ditch attempt to escape using the arts of Argos.
As Von Fenrig's running speeded to blur and ghostly wings sprouted from the Frank's back, the two pursuing winged Legionnaires each threw living chains at the fleeing Loyalists.
The chains both struck home and quickly constricted around their legs while the ends sank into the earth, preventing their escape.
And thus with their mission a success they were all dragged off in chains from the dilapidated Parisian Parc, bundled into the back of a relic van, and taken to the interrogators of the local Grim Legion barracks.

They were roughly dragged out of the van in the courtyard of the large squat shadowlands building, and before long found themselves thrown into a dark cell in the dungeons far bellow.
At first they speculated, what to do, what to say, but before long the shadow-eaten Hughcastle had them fighting among themselves as their darker sides rose to the fore.
During one of these instances as Von Fenrig found herself stomping down upon the restrained Hughcastles's head with glee, the door flew open and soldier burst into the room, pinning them against the walls as a slender Centurion in shinning soulsteel armour stalked in, and began to select them, one by one, to be taken away.
As they each found themselves alone in an even smaller cell with the Centurion, restrained in a relic chain of wood and iron, He introduced him himself as Centurion Ellison, and politely said that if they spoke the truth and behaved in a civilised manner then they would be treated in kind.
He asked why they wished to provoke war between the West and the Empire of Jade, and endanger Stygia further in her hour of greatest weakness?
He asked who they were? Where they had come from? and what they honestly thought would happen next...
They all suffered torture in that small cell,lit by a single soulfire lantern, and they all cried out in pain. Only Franks & Von Dekker withstood Elison's ministrations and failed to answer his questions.
Some were offered tentative deals as told the interrogator what he needed to know and offered to sell out their friends in return for some kind of pardon, even the shadow-eaten Hughcastle, who readily admitted the falsehood that their goal was to provoke war and proclaomed that he wanted to enter the service of Overlord Scharzenberg.
But after their individual hours with the affable interrogator they were al thrown back into the same cell regardless.
Soon after a tall thin midnight-cloaked figure was thrown in with them, it was Elias Van Hertzer of the Haunters Guild. He told of how he and Pembroke had been set upon not long after their last meeting in the basement behind the cafe. He believed that the circle must have been followed that first time they met, with the cryptic message left on the relic table by them merely sealing the deal.
The circle looked to each other, remembering the fight with the Grim Legion's Reapers outside the sickhouse that had occurred on their way to that first meeting.
Soon after, Hughcastle regained his wits and subdued his shadow, realising with disgust the thing he had said, apologising to his fellows who understood only to well the state he had been in.
The door of the cell swung open aain after they had heard the changing of the guard in the corridor outside, and in walked a burly British Legionnaire, who looked them over and introduced himself al Sargeant Peterson. In puzzlingly familiar manner he told them that there was nothing he can do to get them out of their now, but he would attempt keep track of them, to wait or an appropriate time. He told them that they are about to be transferred, he does not know where, or if he will be able to accompany them, but that he would try. He also told them that most of the ambush squads had escaped back into the catacombs, and Marshall Drescher was now safely free.
After accepting their tentative thanks, he left, leaving them to assume that he was but another face of the mysterious Elizarov.
After renewed speculation there for a time, still in their chains and weak from Ellison's quastioning, the door opened once again. Overlord Schwarzenberg, whom they recognised from their previous espionage activities in Necropolis Berlin, walked in and regarded them, commanding the guard to leave them alone.
He was as they saw him last, tall, in an antiquated black officer's uniform rich with brocade, and dark hair parted to the side.
He told them that any deals that they had tried to make with their interrogator were null and void, and asked them what they know of the spectral plot, and how they learned of it.
However, receiving no concrete answers, and claiming not to care in any case, he want on to say that their destruction would arouse to many questions, and so they were to be shipped to Stygia forthwith, where they would either toil for eternity in service to the "New Emperor", or, if they were lucky, go to the forges and be fashioned into either weapons or armour for the Smiling Lord's growing Legions.
And with that, and a satisfied smile, he left them be, and departed with the loud slamming of the cell door. To relieve their fright they all then masturbated furiously for ten whole minutes.

Not long after they were seized once again by the strong hands of ghostly soldiers, dragged away down the dark passages, and eventually loaded into a compartment of the hold on board a strange ghost-ship on the Siene, an old relic Ironclad from from the US Civil War.
They now found themselves in a new cell, smaller, fashioned of iron, and with only tiny slits through which to peer as the armoured steamship moved of down the river, opened a nihil before it, and sailed through into the morphing stormy Tempest.
As they travelled down a stable byway in the form of a black river those that looked outward say black speck appear on the barely illuminated horizon, specks that rapidly grew larger as the marauding band of bestial spectres charged the Ironclad. Alarm bells rand and the ships many cannons opened fire and began to pound away at the warped and darkened ghosts.
As they watched they also came to see a heavily cloaked figure in a small reed boat wielding a lantern and a large vicious scythe come to the ships aid, a Ferryman. The mysterious figure dispatched many of the shades with ease, before moving aside and leaving the Insurrectionist ship to pass, performing the age old duty of the Boatmen's Society in keeping the byways clear.
As they passed however some among them remembered the distant figure that had been seen observing them in the tempest some time ago, as they were about to pas through a nihil after their initial aborted attempt to rescue Marshall Drescher near Outpost 9. It also seemed to them as they watched and moved off, that the hooded figure now looked directly into the small opening from which they looked out, but none could be sure as the figure receded into the distance one more.
Between themselves and Elias they now decided that they would make their escape attempt once they had reached Stygia itself and been sent to wherever they were to be taken. They knew they would likely only get one chance, and that if they were successful their first priority must not be to flee or save themselves, but to find, and either destroy or expose, chancellor Amistead...

After days of monotonous sailing through the deep tempest and passing through several severe maelstrom storms, they were approached by 2 relic warships, one contemporary Destroyer sunk in the Great War, and one grand old galleon destroyed in some long forgotten conflict, and at last approached the Isle of Sorrows itself, and the city of Stygia, capitol of the dead, deep within the Tempest.
Their Ironclad came to dock in the bay of tears and its prisoners were unloaded, and roughly shoved by heavily armoured Centurions into the growing mass of other chained wraiths, as they turned to see many other such ships coming in to dock behind them from all directions.
Before them was the the mighty city itself, the unspeakably vast sprawling edifice of the dead, all the relics of the worlds grandest buildings from the entirety of history, all jumbled together in one confusing mass, and all dwarfed by Charon's now vacant Onyx Tower.




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Session Nine:

The Daring Dead.



The night was quiet in the square, there were no ghosts to be seen in the shadowlands, and in the skinlands only the occasional living Parisian hurried by.
Centurion Elizabete Von Fenrig was face to face with her now not so dear but still very much departed husband, Otto, now a commanding officer of the Insurrectionist Grim Legion, a Legion whose aspirations she had pledged herself to fight no matter the cost.
Under his questioning gaze out by the memorial she proclaimed her allegiance to the Loyalist cause, even as he moved to pull her away in the direction of his barracks, for her own safety, or so he said.
Seeing the direction things were going, her compatriots, Legionnaires Franks and Raj moved to intercede.
They strode out from their hiding place with Stringer in the nearby alley shouting for Centurion Otto to stop, even as he turned to his wife and, almost in disbelief, said You have betrayed me...
Otto Von Fenrig drew his relic Luger as Raj ran forward and Franks levelled his riffle to fire at the Grim Centurion.
The fight was brief yet savage. Shots were fired and none in the small melee emerged unscathed, but it ended when Otto was overpowered and his still concious head was removed from is body, now faint with damage.
The Loyalists then hurried away from the scene taking the moaning head and restrained body back with them to the safehouse.

Once back their they hurried through the large house straight up to the attic, and there met up with Hughcastle & Von Dekker, just back from their own daring raid on the barracks.
Von Dekker & Hughcastle recited what they had learned from the plans they had seen in Overlord Schwarzenberg's office, and then, with the Countess discretely out of sight though with her shadow laughing with pleasure all the while, they began to interrogate Centurion Otto Von Fenrig.
The now angst-ridden Centurion-Count however was obviously being tormented by his shadow as well as his Loyalist captors, and though they tried all but outright torture, they could not force him to reveal anything useful. As such Von Fenrig & Von Dekker resolved to get the advice of Marshall Etienne, and set off to the only entrance to the Parisian catacombs that they new the location of.
Once inside the Loyalist controlled tunnels and past the ghostly check points the Countess reported the situation with her husband to the Skeletal Marshall and was told to bring him in with all due haste for interrogation, as if they were to get the information in time for it to be useful in rescuing Drescher time was of the essence. While Von Dekker, speaking to one of Etienne's aides, relayed everything he could regards the Grim Legion's troop deployments as he saw them on the plans in Schwarzenberg's office.
Shortly afterward, their groins now swelled to epic and dangerous proportions, they began to fist each other in the larynx.
After this and from separate locations, Hughcastle & Von Dekker both set out to seek Elizarov/Pembroke and Elias Van Hertzer at the abandoned basement where they had met them last. Meanwhile the Countess returned to Stringer's and informed both Stringer, Raj, & Franks of Etienne's decision regards her Insurrectionist husband. Together, with Otto's Mouth, and limbs, moliated together, they carried him back to the Loyalist underground. There were questions that needed answers.
Meanwhile, Von Dekker and Hughcastle both arrived at the basement where Pembroke had introduced them to Van Hertzer only to find it empty. Unsure of how else to get in touch with the two dissidents Von Dekker carved a cryptic message into the relic table with his bayonet while Hughcastle used the Arcanos of Lifeweb to attune himself to the place as a temporary Fetter so as to sense the return of their co-conspirators if and when it occurred.
After they were all congregated together again in the disused attic they discussed all they they had done separately, and then departed for the Loyalist underground and its interrogation chambers with the decapitated and immobilised Otto Von Fenrig.
Once they had smuggled him into the catacombs Marshall Etienne introduced his chief interrogator, and Otto was led away into a small dark room. The Countess felt the strength of her shadow grow at her callous actions toward her husband, and called out for a Pardoner, only to be immediately leapt on by a nearby Legionnaire and castigated to within an inch of her death.
Etienne informed them to make ready as the time was close at hand, and that they would be summoned as soon as Otto broke.
Back at the attic they began to discuss their options when Hughcastle sensed the presence of other wraith within his new fetter, Elizarov and Van Hertzer had returned. He quickly snapped to the abandoned basement, there finding the Guildsmen stood over the table there. Hughcastle updated them as to the current situation, and the Haunter agreed to provide some sort of extra distraction for them using the arts peculiar to his Guild, while Elizarov/Pembroke would, as always, do what he could.
Some hours after this the circle received word from the resistance, Otto had been broken, and the exact timing for the exchange revealed.
It was time to move.

After returning to the catacombs once more, they rendezvoused with Marshall Etienne and the strike force he had put together for the rescue, and shortly afterward they found themselves moving to the mouth of the tunnel nearest the Parc Du Parisii, heavily armed, and finally about to act.
As the 30 or so Loyalists edged forward they could see the Grim Legion's forces arrayed out in the Parc ahead, 50 to 60 of them, supported by a heavily armed relic Mark-IV tank.
The circle either enshrouded or changed their appearance to that of Grim Legionnaires and began to rapidly move forward while the bulk of those with them prepared to charge in when the action started.
As they approached a nihil suddenly tore a great rent in the fabric of the shadowlands near the bandstand and the Jage party stepped through. The ceremonially dressed Minister Xian Tsung was in the lead, holding his head high and clutching the jade chains that bound the withered and almost unrecognisable Marshall Drescher like a lead. Next to him stood his black robed scholar like magistrate, and one of the pale-faced and fearsome Immortal Guard, surveying the Western force that surrounded them. Next came the remainder of the small force the Jade Emperor had sent with them, 10 Troopers, and 2 more of the Immortal Guard.
Most of the circle had nor infiltrated up to relatively near the exchange point, but Stringer, bereft of many of the skills needed for this kind of operation, found himself in the grip of a a distrustful Centurion. Holding Drescher, Xian Tsung looked about himself and drew an obsidian blade, seemingly about to act, when the Loyalist ambush struck, and chaos exploded through the parc.
The circle began to fire and run toward the Eastern Ambassador and a split second after the Loyalist forces hidden and enshrouded on over-fire position at the edges of the parc opened up with all their weapons on both the Jade and Grim forces, while the rest that had been waiting at the nearby tunnel mouth charged firing toward the parc, clearing their escape path.
It was hard to follow the confused and violent events that followed, for the individual acts of heroism on the parts of the rescuing Loyalists were to great. The Jade and Grim forces turned on each other, just as the Spectral conspirators had planned, the powerful cannons of the British tank destroying one of the Immortals outright in an explosion of Pathos, while corpus shredding fire flew in all directions, cutting down Hierarchy Legionnaire and Jade trooper alike. Many of the circle were hit badly, but Hughcastle's Stygian steel bullets struck true and Ambassador Xian Tsung was sent screaming down to oblivion, the chained Marshall grabbed by the others, and they began to withdraw toward the rest of the Loyalists even as Von Fenrig fought blade to blade with one of Yu-Huang's own Immortals.
As the impervious tank pounded away and the remained of the Jade party began to withdraw through the still open nihil, most of them reached the embattled loyalist line at the edge of the parc and with lightning speed Drescher was transferred to a separate escape squad that dashed into the nearby tunnel-mouth into the Parisian catacombs, which were then collapsed with explosives placed in the skinlands.
As soon as this occurred the ambushing Loyalists began to withdraw draw from all positions and rapidly melt away, but the Grim Legion was now beginning to fully mobilise, re-group and surround them, firing as they came, cutting some off while swift-winged practitioners of Argos sped after others on the winds.
The Haunter's additional distraction never materialised, and the battle that could spark war between the Jade Empire and Stygia had still taken place, just as Chancellor Amistead had planned, but, at last, Drescher has been freed. The Iron Marshal of the Loyalists had been rescued by their hands.
But the price was a high one, many of the Loyalist Legionnaires from the various strike squads had either been sent into harrowings or captured, despite the success of their primary mission.
Of the circle, only Von Fenrig and Von Dekker ran with some distance between them and their pursuers, but that distance was being closed by the second, all the others of the initial strike squad head either been captured by force, surrendered under the influence of their shadows, strengthened as they were by the angst-radiating spectral mound in the corresponding Tempest, or were literally about to be taken by enraged and battle-hardened Grim Legionnaires.
But sometimes, so they said, for one to be saved, many must be sacrificed. And the circle, though victorious, now keenly felt the price of that sacrifice, as the ghostly troops and armour of the Grim Legion surged out from the parc, and inward toward them from outlying positions.
The Marshal was free, but they, alas, were not...


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July 2017

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